LINEAR

Returns the weighted average of the four texture pixels that are closest to the center of the fragment being textured.

Functions

clone
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common
protected fun clone(): Any
compareTo
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common
operator override fun compareTo(other: TextureMagFilter): Int
equals
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common
operator override fun equals(other: Any?): Boolean
hashCode
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common
override fun hashCode(): Int
toString
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common
open override fun toString(): String

Properties

name
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common
val name: String
ordinal
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common
val ordinal: Int