TextureMinFilter
Texture minifying function.
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Finds the two mipmaps most closely matching the size of the fragment being textured, uses the LINEAR function to calculate a texture value from each mipmap, and returns a weighted average of those two values.
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Finds the two mipmaps most closely matching the size of the fragment being textured, uses the NEAREST function to calculate a texture value from each mipmap, and returns a weighted average of those two values.
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Finds the mipmap most closely matching the size of the fragment being textured and uses the LINEAR function to calculate a texture value.
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Finds the mipmap most closely matching the size of the fragment being textured and uses the NEAREST function to calculate a texture value.