glGetShaderCompileStatus

actual fun glGetShaderCompileStatus(shaderHandle: Int): Boolean

Returns true if shader identified by a given shaderHandle has been successfully compiled.

expect fun glGetShaderCompileStatus(shaderHandle: Int): Boolean

Returns true if shader identified by a given shaderHandle has been successfully compiled.

actual fun glGetShaderCompileStatus(shaderHandle: Int): Boolean

Returns true if shader identified by a given shaderHandle has been successfully compiled.