glBindTexture

actual fun glBindTexture(type: TextureType, textureHandle: Int)

Binds a given textureHandle to a given texture type.

expect fun glBindTexture(type: TextureType, textureHandle: Int)

Binds a given textureHandle to a given texture type.

actual fun glBindTexture(type: TextureType, textureHandle: Int)

Binds a given textureHandle to a given texture type.