glShaderSource

actual fun glShaderSource(shaderHandle: Int, source: String)

Sets source of the shader identified by a given shaderHandle.

expect fun glShaderSource(shaderHandle: Int, source: String)

Sets source of the shader identified by a given shaderHandle.

actual fun glShaderSource(shaderHandle: Int, source: String)

Sets source of the shader identified by a given shaderHandle.