glTexImage2D
actual fun glTexImage2D( internalFormat: TextureInternalFormat, width: Int, height: Int, pixelFormat: TexturePixelFormat, pixelType: TexturePixelType, pixelData: ByteArray?)
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Specifies a 2D texture image.
Since
v1.1.0
expect fun glTexImage2D( internalFormat: TextureInternalFormat, width: Int, height: Int, pixelFormat: TexturePixelFormat, pixelType: TexturePixelType, pixelData: ByteArray?)
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Specifies a 2D texture image.
Since
v1.1.0
actual fun glTexImage2D( internalFormat: TextureInternalFormat, width: Int, height: Int, pixelFormat: TexturePixelFormat, pixelType: TexturePixelType, pixelData: ByteArray?)
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Specifies a 2D texture image.
Since
v1.1.0