glTexImage2D

actual fun glTexImage2D(    internalFormat: TextureInternalFormat,     width: Int,     height: Int,     pixelFormat: TexturePixelFormat,     pixelType: TexturePixelType,     pixelData: ByteArray?)

Specifies a 2D texture image.

Since

v1.1.0

expect fun glTexImage2D(    internalFormat: TextureInternalFormat,     width: Int,     height: Int,     pixelFormat: TexturePixelFormat,     pixelType: TexturePixelType,     pixelData: ByteArray?)

Specifies a 2D texture image.

Since

v1.1.0

actual fun glTexImage2D(    internalFormat: TextureInternalFormat,     width: Int,     height: Int,     pixelFormat: TexturePixelFormat,     pixelType: TexturePixelType,     pixelData: ByteArray?)

Specifies a 2D texture image.

Since

v1.1.0