glDrawArrays

actual fun glDrawArrays(mode: DrawingMode, count: Int, offset: Int)

Draws a given number of primitives of type specified by mode, starting with offset.

expect fun glDrawArrays(mode: DrawingMode, count: Int, offset: Int = 0)

Draws a given number of primitives of type specified by mode, starting with offset.

actual fun glDrawArrays(mode: DrawingMode, count: Int, offset: Int)

Draws a given number of primitives of type specified by mode, starting with offset.