Package-level declarations
Types
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abstract class BaseHudLayout(var position: <Error class: unknown class><Float> = Vec2.nullVector()) : BaseHudElement, HudLayout
Base implementation of a HudLayout.
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class ColumnLayout(var position: <Error class: unknown class><Float> = Vec2.nullVector(), alignment: HorizontalAlignment = HorizontalAlignment.Center, spacing: Float = 0.0f) : BaseHudLayout
A layout arranging its elements in a column.
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Horizontal alignment of an element inside a layout.
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A layout for elements of HUD.
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class RowLayout(var position: <Error class: unknown class><Float> = Vec2.nullVector(), alignment: VerticalAlignment = VerticalAlignment.Center, spacing: Float = 0.0f) : BaseHudLayout
A layout arranging its elements in a row.
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class StackLayout(var position: <Error class: unknown class><Float> = Vec2.nullVector(), alignment: Alignment = Alignment.Center) : BaseHudLayout
A layout arranging its elements in a stack.
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class TableLayout(var position: <Error class: unknown class><Float> = Vec2.nullVector(), columns: List<TableLayout.Column>, columnsSpacing: Float = 0.0f, rowsSpacing: Float = 0.0f) : BaseHudLayout
A layout arranging its elements in a table.
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Vertical alignment of an element inside a layout.