GlimpseFrame
class GlimpseFrame( title: String = DEFAULT_TITLE, width: Int = DEFAULT_WIDTH, height: Int = DEFAULT_HEIGHT, fpsLimit: Int? = null) : JFrame, GlimpseComponent
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An implementation of JFrame that contains only GlimpsePanel.
Constructors
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fun GlimpseFrame( title: String = DEFAULT_TITLE, width: Int = DEFAULT_WIDTH, height: Int = DEFAULT_HEIGHT, fpsLimit: Int? = null)
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Types
Functions
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open override fun addPropertyChangeListener(p0: String, p1: PropertyChangeListener)
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open fun checkImage( p0: Image, p1: Int, p2: Int, p3: ImageObserver): Int
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open fun createVolatileImage( p0: Int, p1: Int, p2: ImageCapabilities): VolatileImage
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open override fun getFocusTraversalKeys(p0: Int): MutableSet<AWTKeyStroke>
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open override fun <T : EventListener> getListeners(p0: Class<T>): Array<T>
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open fun getPropertyChangeListeners(p0: String): Array<PropertyChangeListener>
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open fun prepareImage( p0: Image, p1: Int, p2: Int, p3: ImageObserver): Boolean
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open fun removePropertyChangeListener(p0: String, p1: PropertyChangeListener)
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Sets callback to be used for rendering.
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@BeanProperty(bound = false, hidden = true, description = "The client area of the frame where child components are normally inserted.")
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open override fun setFocusTraversalKeys(p0: Int, p1: MutableSet<out AWTKeyStroke>)
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@BeanProperty(bound = false, hidden = true, description = "A transparent pane used for menu rendering.")
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@BeanProperty(bound = false, hidden = true, description = "The menubar for accessing pulldown menus from this frame.")
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@BeanProperty(bound = false, hidden = true, description = "The pane that holds the various frame layers.")
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Properties
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@set:BeanProperty(preferred = true, enumerationValues = ["WindowConstants.DO_NOTHING_ON_CLOSE", "WindowConstants.HIDE_ON_CLOSE", "WindowConstants.DISPOSE_ON_CLOSE", "WindowConstants.EXIT_ON_CLOSE"], description = "The frame's default close operation.")
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